dlm_MonDisconnect()
Disconnects a session and returns it to the open state.
#include "dlmmon.h" DlmResult dlm_MonDisconnect ( DlmMonitorId id );
id | id of session to disconnect |
dlm_MonDisconnect() disconnects a session and returns it to the open state.
If successful, dlm_MonDisconnect() returns a non-negative value. Otherwise, it returns a negative value indicating the reason it failed. Possible unsuccessful return values are:
if ((result = dlm_MonConnect(id, 10000)) < 0) { printf("Error: Failure connecting: %s.\n", dlm_ErrorMessage(result)); } else { /* do something */ if ((result = dlm_MonDisconnect(id)) < 0) { printf("Error: Failure disconnecting %s.\n", dlm_ErrorMessage(result)); } else { printf("Monitor disconnected.\n"); } }