call_LoadCallData()
Load call setup data from disk.
#include "call.h" LResult call_LoadCallData ( CallDataFileName fileName, CallBuffer data, CallBufferSize size );
fileName | name of file containing data |
data | output for call data |
size | size of data space in bytes |
call_LoadCallData() reads a call setup packet written by edcall from disk.
If successful, call_LoadCallData() returns a non-negative value indicating the number of bytes read. Otherwise, it returns a negative value.
None
char callData[128]; LResult result; result = call_LoadCallData("X25svc.xcl", callData, sizeof(callData)); if (result < 0) { /* Error reading file */ } else { lgo_ConnectRequest(cid, callData, result); }