lgo_HeartbeatServer()
Called periodically by the client to maintain the connection to the server.
#include "laygo.h" LResult lgo_HeartbeatServer ( void );
lgo_HeartbeatServer() is called periodically by the client to maintain the connection to the server.
If successful, lgo_HeartbeatServer() returns a non-negative value. Otherwise, it returns a negative value indicating the reason it failed. Possible unsuccessful return values are:
LResult result; if ((result = lgo_HeartbeatServer()) < 0) { return (result); }